How I Did It
Uses samples from:
Samples are used in:
Tools I Used
Cubase Studio 5.5
NI Absynth 5
NI Reaktor 5
NI Vokator
Samples I Used
Susan's spoken word piece Untethered.
Original Samples
Phrases from Tonehammer's "Cait" vocal library, which I have tried to arrange in a (musically) meaningful way.
Process
I used the midi from the intro to an unfinished piece of mine called Deadline (of which I uploaded the stems a couple of years ago) for both the soundscape and the vocoder on Susan's voice in the second half.
Originally I also had a (different) soundscape for the first half, but that kept getting all glitchy on me (glitchiness of the unintentional kind, that is). So after a couple of unsuccesfull attempts at getting rid of all those unwanted clicks I decided to go for a different approach. I exported the vocal phrases as one file and imported it back into the project. Then I reversed it and put the following effects on it: Reaktor 5's GrainstatesFX (Quick Repeat preset) and SpaceMaster (Endless preset).
For the "Cait" phrases I used Reaktor 5's SpaceMaster reverb effect again, but this time with the Space Temple Back preset. For Susan's voice I also used the SpaceMaster effect (Space Temple Middle preset) and the Vokator vocoder.
Ofcourse I also used compression and eq on both individual tracks and the master stereo track, just to keep things in check, but nothing fancy.
Other Notes
After completing this remix I thought that it might be the perfect opening for a concept album / song cycle that has been on my mind for quite some time now. But after trying out several ideas to add to this track, I decided that it wasn't going to work. Together with the already mentioned problems with unintentional glitchiness this made the process of creating this piece a rather frustrating one. This frustration kind of takes away some of the enjoyment I sometimes experience when something seems to work beyond expectation and probably explains the difference between the creator's view and the listener's view on the creation. It's all about the journey, I guess.