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How I Did It

Ghosts in the wind
by Abstract Audio
Recommends (16)
Fri, Nov 12, 2010 @ 7:52 AM

Uses samples from:

 

Tools I Used

Creative tools: Cool edit (CE), NastyLF, NastyVSD, FL Slicex & Vocodex, Absynth
Space: Epic verb, Ozone
Compressor: Roughrider, DensitymkII, Spitfish & Floorfish. Ozone

Samples I Used

This soundscape is build mostly with the Breath SFX samples.
I started playing in Cool Edit with the pitch bender and time/pitch stretcher, until I got some weird SFX (the redux breath samples). In FL I used slicex so I could use filter & pitch LFO's on the original.

Process

Started by making some kind of rythm with slicex in the piano roll. When I had the basics I added the redux samples and other SFX and removed some parts of the noise rythm. Then I created the drone from an absynth preset, only needed to sync LFO's to match the rest of the track